[folding]

node_unfolds=[NodePath("Player"), PackedStringArray("Texture", "Physics Interpolation", "Collision", "Process", "Process/Thread Group", "Auto Translate", "Floor", "Moving Platform", "Input", "Visibility", "Ordering"), NodePath("Player/Camera2D"), PackedStringArray("Position Smoothing", "Physics Interpolation", "Rotation Smoothing", "Drag"), NodePath("Background/Polygon2D2"), PackedStringArray("Material", "Texture", "material", "Visibility", "texture"), NodePath("Pickups/Soap"), PackedStringArray("Collision", "Transform"), NodePath("Obstacles/Obstacle"), PackedStringArray("Transform"), NodePath("Labels/Label"), PackedStringArray("Theme", "Theme Overrides", "Theme Overrides/colors"), NodePath("Labels/Label2"), PackedStringArray("Theme Overrides", "Theme Overrides/colors"), NodePath("Shader/ColorRect"), PackedStringArray("Material", "material"), NodePath("Colliders/StaticBody2D/CollisionShape2D"), PackedStringArray("Transform"), NodePath("Colliders/StaticBody2D/CollisionShape2D2"), PackedStringArray("Transform"), NodePath("Colliders/StaticBody2D/CollisionShape2D3"), PackedStringArray("Transform"), NodePath("Colliders/StaticBody2D/CollisionShape2D4"), PackedStringArray("Transform"), NodePath("Colliders/StaticBody2D/Polygon2D2"), PackedStringArray("Transform"), NodePath("Sprite2D"), PackedStringArray("Material", "material")]
resource_unfolds=["res://Scenes/Main.tscn::CanvasItemMaterial_twecs", PackedStringArray(), "res://Scenes/Main.tscn::WorldBoundaryShape2D_x4j88", PackedStringArray(), "res://Scenes/Main.tscn::CanvasItemMaterial_5hlcg", PackedStringArray()]
nodes_folded=[NodePath("Background"), NodePath("Pickups"), NodePath("Obstacles"), NodePath("Zone"), NodePath("Labels"), NodePath("Shader"), NodePath("Colliders")]
