[gd_scene load_steps=5 format=3 uid="uid://dhnygx1n4i2q8"]

[ext_resource type="Script" path="res://Scripts/Polygon2DCollider.gd" id="1_17qdr"]
[ext_resource type="Texture2D" uid="uid://bgkv8j4c58dsq" path="res://Textures/bubble.png" id="3_uq62e"]

[sub_resource type="CanvasItemMaterial" id="CanvasItemMaterial_6xhkx"]

[sub_resource type="CircleShape2D" id="CircleShape2D_6ux1y"]
radius = 49.0

[node name="Player" type="CharacterBody2D"]
script = ExtResource("1_17qdr")
kill_limit = 0.6

[node name="Sprite2D" type="Sprite2D" parent="."]
modulate = Color(1, 0.97, 0.97, 1)
texture_filter = 2
material = SubResource("CanvasItemMaterial_6xhkx")
scale = Vector2(0.153, 0.153)
texture = ExtResource("3_uq62e")

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_6ux1y")
debug_color = Color(1, 1, 1, 0.42)
