[editor_metadata]

executable_path="C:/Users/blue_/Desktop/Shared to PC/GAME DEV/Godot 4.3/Godot_v4.3-rc2_win64.exe"
use_advanced_connections=false

[dialog_bounds]

create_new_node=Rect2(1245, 555, 1370, 1050)
project_settings=Rect2(1020, 555, 1800, 1050)
editor_settings=Rect2(1245, 555, 1350, 1050)
export=Rect2(1245, 705, 1761, 1027)
uv_editor=Rect2(288, 162, 3264, 1836)

[color_picker]

picker_shape=3
recent_presets=PackedColorArray(0.129989, 0.326625, 0.610528, 1, 0, 0.343568, 0.590558, 1, 0.0106848, 0.33313, 0.623848, 1, 0.923142, 0.957577, 0.999608, 1, 0.945682, 0.94907, 0.999096, 1, 0.95, 0.953333, 1, 1, 0.894366, 0.975818, 0.986856, 1, 0.135421, 0.401586, 0.434105, 1, 0.286958, 0.367754, 0.455541, 1)
color_mode=1

[shader_setup]

last_selected_mode=1
last_selected_language="Shader"

[script_setup]

last_selected_language="GDScript"

[recent_files]

scripts=["res://Scripts/scale_zones.gd", "Vector2", "res://Scripts/game_manager.gd", "res://Scripts/soap.gd", "res://Scripts/generate_circle_polygon_2d.gd", "res://Scripts/static_body_2d_collisionshapesync.gd", "res://Scripts/Polygon2DCollider.gd"]
scenes=["res://Scenes/zone.tscn", "res://Scenes/soap.tscn", "res://Scenes/obstacle.tscn", "res://Scenes/player.tscn", "res://Scenes/Main.tscn"]

[project_settings]

show_builtin_actions=true

[scripts_panel]

show_scripts_panel=true

[export_options]

default_filename="TechnicallyProficientBubbleGame_WIN"
